https://casinoclever392.weebly.com/use-i98-visual-cleaner-on-mac.html. Legend Materia “Immense Power” Medium chance to self Quickcast 1 when using Ice elemental damage abilities 1: small Ice dmg up 2: self MAG +30% and chase with Sub-Zero Calamity (26xST Ice/Non-ele magic dmg based on triggering ability’s rank) when using Black Magic Abilities. Roblox galaxy wiki codes.
Enhanced Damage Calculations and other fun numbers.
Twas thinking this as I was playing today. I'm not exactly sure how the damage is calculated with enhanced damage. The main intrest points for me was enhanced damage from mixed sources such as Aura's and Enhanced Damage mods. The next was mixing Enhanced Damage weapons and enhanced damage against certain monster types (Demons, Undead, etc). So I will split the question into two.
1. Let us say we have a weapon which does a base damage of 100. This has a Enhanced Damage mod of 100%. Then he has a might aura affecting him doing an extra 50% damage. Is the 50% added onto the base weapon damage without the Enhanced Damage mod, or the culmitaive damage with the enhanced weapon mod?
2. Now let us say that I have another weapon with 100% enhanced damage AND 100% enhanced damage against demons. Yet again, is the added damage against demons calculated from the base damage of the weapon or from the bonus damage from the enhanced damage?
Also, while we are on the topic. How does amplified damage and aura's such as Might interact? Is the damage amplified the base damage of the attacker or the enhanced damage of the attacker?
Sorry for the questions. Just never really delved into the mathmatical side of Diablo before. My brain does not like numbers. And I don't have enough fingers and toes.
Twas thinking this as I was playing today. I'm not exactly sure how the damage is calculated with enhanced damage. The main intrest points for me was enhanced damage from mixed sources such as Aura's and Enhanced Damage mods. The next was mixing Enhanced Damage weapons and enhanced damage against certain monster types (Demons, Undead, etc). So I will split the question into two.
1. Let us say we have a weapon which does a base damage of 100. This has a Enhanced Damage mod of 100%. Then he has a might aura affecting him doing an extra 50% damage. Is the 50% added onto the base weapon damage without the Enhanced Damage mod, or the culmitaive damage with the enhanced weapon mod?
2. Now let us say that I have another weapon with 100% enhanced damage AND 100% enhanced damage against demons. Yet again, is the added damage against demons calculated from the base damage of the weapon or from the bonus damage from the enhanced damage?
Also, while we are on the topic. How does amplified damage and aura's such as Might interact? Is the damage amplified the base damage of the attacker or the enhanced damage of the attacker?
Sorry for the questions. Just never really delved into the mathmatical side of Diablo before. My brain does not like numbers. And I don't have enough fingers and toes.
Ffrk Elemental Dmg More Mah 1
Ffrk Elemental Dmg More Mah Game
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